arlo-go/arlo.go

149 lines
4.0 KiB
Go

package arlo
import (
"github.com/jeffreydwalter/arlo-golang/internal/request"
"github.com/pkg/errors"
)
type Arlo struct {
user string
pass string
client *request.Client
Account Account
Basestations Basestations
Cameras Cameras
}
func newArlo(user string, pass string) (arlo *Arlo) {
c, _ := request.NewClient(BaseUrl)
// Add important headers.
c.BaseHttpHeader.Add("DNT", "1")
c.BaseHttpHeader.Add("schemaVersion", "1")
c.BaseHttpHeader.Add("Host", "arlo.netgear.com")
c.BaseHttpHeader.Add("Referer", "https://arlo.netgear.com/")
return &Arlo{
user: user,
pass: pass,
client: c,
}
}
func Login(user string, pass string) (arlo *Arlo, err error) {
arlo = newArlo(user, pass)
body := map[string]string{"email": arlo.user, "password": arlo.pass}
resp, err := arlo.post(LoginUri, "", body, nil)
if err := checkHttpRequest(resp, err, "login request failed"); err != nil {
return nil, err
}
defer resp.Body.Close()
var loginResponse LoginResponse
if err := resp.Decode(&loginResponse); err != nil {
return nil, err
}
if loginResponse.Success {
// Cache the auth token.
arlo.client.BaseHttpHeader.Add("Authorization", loginResponse.Data.Token)
// Save the account info with the arlo struct.
arlo.Account = loginResponse.Data
// Get the devices, which also caches them on the arlo object.
if _, err := arlo.GetDevices(); err != nil {
return nil, errors.WithMessage(err, "failed to login")
}
} else {
return nil, errors.New("failed to login")
}
return arlo, nil
}
func (a *Arlo) Logout() error {
resp, err := a.put(LogoutUri, "", nil, nil)
return checkRequest(resp, err, "failed to logout")
}
// GetDevices returns an array of all devices.
// When you call Login, this method is called and all devices are cached in the arlo object.
func (a *Arlo) GetDevices() (devices Devices, err error) {
resp, err := a.get(DevicesUri, "", nil)
if err := checkHttpRequest(resp, err, "failed to get devices"); err != nil {
return nil, err
}
defer resp.Body.Close()
var deviceResponse DeviceResponse
if err := resp.Decode(&deviceResponse); err != nil {
return nil, err
}
if !deviceResponse.Success {
return nil, errors.New("failed to get devices")
}
if len(deviceResponse.Data) == 0 {
return nil, errors.New("no devices found")
}
for i := range deviceResponse.Data {
deviceResponse.Data[i].arlo = a
}
// Unsubscribe all of the basestations from the EventStream.
for i := range a.Basestations {
if err := a.Basestations[i].Unsubscribe(); err != nil {
return nil, errors.WithMessage(err, "failed to get devices")
}
}
// Cache the devices as their respective types.
a.Cameras = deviceResponse.Data.GetCameras()
a.Basestations = deviceResponse.Data.GetBasestations()
// Subscribe each basestation to the EventStream.
for i := range a.Basestations {
if err := a.Basestations[i].Subscribe(); err != nil {
return nil, errors.WithMessage(err, "failed to get devices")
}
}
return deviceResponse.Data, nil
}
// UpdateDisplayOrder sets the display order according to the order defined in the DeviceOrder given.
func (a *Arlo) UpdateDisplayOrder(d DeviceOrder) error {
resp, err := a.post(DeviceDisplayOrderUri, "", d, nil)
return checkRequest(resp, err, "failed to display order")
}
// UpdateProfile takes a first and last name, and updates the user profile with that information.
func (a *Arlo) UpdateProfile(firstName, lastName string) error {
body := map[string]string{"firstName": firstName, "lastName": lastName}
resp, err := a.put(UserProfileUri, "", body, nil)
return checkRequest(resp, err, "failed to update profile")
}
func (a *Arlo) UpdatePassword(pass string) error {
body := map[string]string{"currentPassword": a.pass, "newPassword": pass}
resp, err := a.post(UserChangePasswordUri, "", body, nil)
if err := checkRequest(resp, err, "failed to update password"); err != nil {
return err
}
a.pass = pass
return nil
}
func (a *Arlo) UpdateFriends(f Friend) error {
resp, err := a.put(UserFriendsUri, "", f, nil)
return checkRequest(resp, err, "failed to update friends")
}