tests in console
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@ -31,39 +31,48 @@ func main() {
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ctx := context.Background()
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si, err := api.ShopItems.Get(ctx, sorare.ShopItemsParams{
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Types: []sorare.ShopItemType{sorare.ShopItemTypeLevelUp},
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UnlockedOnly: true,
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})
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p, err := api.Football.Player.Get(ctx, graphql.SlugParams{Slug: "joshua-kimmich"})
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if err != nil {
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panic(err)
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}
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for _, item := range si {
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log.Printf(
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"%s %d %d %s %s",
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item.TypeName,
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item.ShopItemInterface.MyBalance,
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item.ShopItemInterface.Price,
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item.LevelUpShopItem.Rarity,
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time.Until(item.ShopItemInterface.MyLimitResetAt).String(),
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)
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}
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log.Printf("%+v", p)
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cu, err := api.Users.CurrentUser.Get(ctx, graphql.EmptyParams{})
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if err != nil {
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panic(err)
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}
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log.Printf("%d", cu.CoinBalance)
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// cu, err := api.Users.FootballCards("gigiz22").Get(ctx, football.CardsParams{
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// si, err := api.ShopItems.Get(ctx, sorare.ShopItemsParams{
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// Types: []sorare.ShopItemType{sorare.ShopItemTypeLevelUp},
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// UnlockedOnly: true,
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// })
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// if err != nil {
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// panic(err)
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// }
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// for _, item := range si {
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// log.Printf(
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// "%s %d %d %s %s",
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// item.TypeName,
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// item.ShopItemInterface.MyBalance,
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// item.ShopItemInterface.Price,
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// item.LevelUpShopItem.Rarity,
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// time.Until(item.ShopItemInterface.MyLimitResetAt).String(),
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// )
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// }
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// cu, err := api.Users.CurrentUser.Get(ctx, graphql.EmptyParams{})
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// if err != nil {
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// panic(err)
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// }
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// log.Printf("%d", cu.CoinBalance)
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// cards, err := api.Users.FootballCards("gigiz22").Get(ctx, football.CardsParams{
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// Rarities: []types.Rarity{types.RarityLimited},
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// })
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// if err != nil {
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// panic(err)
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// }
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// sort.Slice(cu, func(i, j int) bool {
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// return cu[i].XpNeededForNextGrade-cu[i].Xp > cu[j].XpNeededForNextGrade-cu[j].Xp
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// sort.Slice(cards, func(i, j int) bool {
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// return cards[i].XpNeededForNextGrade-cards[i].Xp > cards[j].XpNeededForNextGrade-cards[j].Xp
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// })
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// for _, card := range cu {
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// for _, card := range cards {
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// if !card.InSeasonEligible {
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// continue
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// }
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// log.Printf(
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// "%60s %2d %6d %6d %6d (%d/%d)",
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// card.Token.Name,
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